# # Default configuration for @PROG_X@. # # Parameters can be overriden by the commandline switches. If any of the # parameter is not set here, its default value depends on operating system # and/or compilation settings. # # Please note that not every switch may be available on every platform. Exact # parameter defaults, limits and availability on this platform can be checked # by running: # # @prefix@/bin/@PROG_X@ -h # # # Run control options. # #fullhelp = # Display engine options also in help page when appliation options exists. # * Parameter type is yes/no switch. # * Default value is no. #runtime_random_rdrand = # Use rdrand instruction as random number source. # * Parameter type is yes/no switch. # * Default value and availability depends on cpu and operating system. # * This is the first candidate for random source. #runtime_random_arc4 = # Use arc4random() as random number source. # * Parameter type is yes/no switch. # * Default value and availability depends on operating system. # * This is the second candidate for random source. #runtime_random_random = # Use random() as random number source. # * Parameter type is yes/no switch. # * Default value and availability depends on operating system. # * This is the third candidate for random source, but disabled on OpenBSD. #runtime_random_rand = # Use rand() as random number source. # * Parameter type is yes/no switch. # * Default value and availability depends on operating system. # * This is the fourth candidate for random source, but disabled on OpenBSD. #runtime_random_file = # Use file as random number source. This is the second-last source to get # randomness if none of the above is enabled. # * Parameter type is readable file name string. # * Default value is empty. #runtime_priority = # Set process default scheduling priority. # * Parameter type is integer. # * Default value is 0. #runtime_stack = # Set stack segment size in bytes. # * Parameter type is integer. # * Default value depends on operating system. #runtime_daemonize = # Daemonize process to background at start. # * Parameter type is yes/no switch. # * Default value is no. #process_protection = # Protect process from being killed if system runs out of memory. # * Parameter type is yes/no switch. # * Default value depends on operating system, but is most likely no. #default_charset = # Assume this charset when reading files. # * Parameter type is charset string, like UTF-8. # * Default value depends on operating system. #default_locale = # Switch to this locale at start. # * Parameter type is locale string, like C.UTF-8. # * Default value depends on operating system. #dump_usage = # Dump resource usage metrics on exit. # * Parameter type is yes/no switch. # * Default value is no. #dump_core = # Dump core on exit. # * Parameter type is yes/no switch. # * Default value is no. # # CPU affinity options. # #cpu_engine = # Use this CPU only for engine thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_clock = # Use this CPU only for clock thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_input = # Use this CPU only for input thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_remote = # Use this CPU only for remote thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_audio_play = # Use this CPU only for audio player thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_audio_mixer = # Use this CPU only for audio mixer thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_callback = # Use this CPU only for event callback thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_window_draw = # Use this CPU only for window drawing operations thread. # * Parameter type is integer. # * Default value and availability depends on operating system. #cpu_window_menu = # Use this CPU only for window menu operations thread. # * Parameter type is integer. # * Default value and availability depends on operating system. # # NUMA affinity options. # #numa_domain = # Use this NUMA domain for process, set policy with numa_policy # * Parameter type is integer. # * Default value and availability depends on operating system. #numa_policy = # Use this NUMA policy for process, set domain with numa_domain # * Parameter type is one of these strings: # # none # Reset the domain back to none. # # round_robin # Pages will be allocated round-robin from each VM domain in order. # # fixed_domain # Pages will be allocated from the given domain which must be set # to a valid VM domain. Pages will not be allocated from another # domain if domain is out of free pages. # # fixed_domain_round_robin # Pages will be allocated from domain which must be set to a valid # VM domain. If page allocation fails, pages will be round-robin # allocated from another domain if domain is out of free pages. # # first_touch # Pages will be allocated from the NUMA domain which the thread is # currently scheduled upon. Pages will not be allocated from another # domain if the current domain is out of free pages. # # first_touch_round_robin # Pages will be allocated from the NUMA domain which the thread is # currently scheduled upon. Pages will be allocated round-robin from # another domain if the current domain is out of free pages. # # * Default value and availability depends on operating system. # # Remote control options. # #disable_ipv6 = # Disable use of IPv6 protocol. # * Parameter type is yes/no switch. # * Default value is no. #disable_ipv4 = # Disable use of IPv4 protocol. # * Parameter type is yes/no switch. # * Default value is no. #enable_ssl = # Enable use of TLS/SSL. # * Parameter type is TLS/SSL engine name string. # * Default value is empty. #ssl_certificate = # Certificate to use when TLS/SSL is enabled. # * Parameter type is readable file name string. # * Default value is empty. #ssl_private_key = # Private key to use when TLS/SSL is enabled. # * Parameter type is readable file name string. # * Default value is empty. #listen_port = # Listen this TCP port for incoming connections. # * Parameter type is integer. # * Default value depends on compilation settings. #recv_timeout_secs = # Timeout in seconds for receiving data. # * Parameter type is integer. # * Default value depends on compilation settings. #recv_timeout_usecs = # Additional timeout in microseconds for receiving data. # * Parameter type is integer. # * Default value depends on compilation settings. #auth_secret = # Authentication secret for incoming connections. # * Parameter type is arbitrary string. # * Default value is empty. # # Windowing options. # #display = # X display name where to open windows. # * Parameter type is display name string, like :0.0. # * Default value depends on operating system. #visual = # Visual to use for window buffers. # * Parameter type is integer. # * Default value depends on operating system. #bpc = # Bits per color component to try if visual is not specified. # * Parameter type is integer. # * Default value depends on operating system. #refresh_rate = # Set display refresh rate if application is unable to detect it. # * Parameter type is integer. # * Default value depends on operating system. #refresh_score = # Output window refresh rate score on every n'th window update cycle. # * Parameter type is integer. # * Default value is 0, disabled. # # Font rendering options. # #font_hinting = # Hinting engine to use. # * Parameter type is font hinting engine name string. # * Default value depends on hinting engines available. # # Audio options. # #audio_subsystem = # Audio subsystem to use. # * Parameter type is audio subsystem name string, like OSS. # * Default value depends on operating system. #audio_device = # Audio subsystem dependent device, driver or server to use. # * Parameter type is audio device name string. # * Default value depends on audio subsystem. #audio_params = # Audio stream parameters (sampleformat:samplerate:channels). # * Parameter type is audio parameter string. # * Default value depends on audio subsystem and device. #audio_latency = # Audio latency as playing cycles per second. # * Parameter type is integer. # * Default value depends on compilation settings. #audio_clipping = # Audio mixer soft clipping threshold. # * Parameter type is float. # * Default value depends on compilation settings. # # Output options (only for system errors/messages). # #popup_messages = # Use graphical dialog popup messages if possible. Enabling this switch # disables writing messages to stdout and/or stderr. Writing messages to # file (info_file/warn_file) is not disabled though. Redtools library is # needed for this feature to work. # * Parameter type is yes/no switch. # * Default value is no. info_stdout = yes # Write information to stdout. # * Parameter type is yes/no switch. # * Default value is yes. #info_stderr = # Write information to stderr. # * Parameter type is yes/no switch. # * Default value is no. #info_syslog = # Write information to syslog. # * Parameter type is yes/no switch. # * Default value is no. #info_file = # Write information to file. # * Parameter type is writable file name string. # * Default value is empty. #warn_stdout = # Write warnings and errors to stdout. # * Parameter type is yes/no switch. # * Default value is no. warn_stderr = yes # Write warnings and errors to stderr. # * Parameter type is yes/no switch. # * Default value is yes. #warn_syslog = # Write warnings and errors to syslog. # * Parameter type is yes/no switch. # * Default value is no. #warn_file = # Write warnings and errors to file. # * Parameter type is writable file name string. # * Default value is empty. warn_fatal = yes # Treat all warnings as fatal and terminate application. # * Parameter type is yes/no switch. # * Default value is no. #disable_colors = # Disable colored output when printing to stdout and stderr. # * Parameter type is yes/no switch. # * Default value is no. # # Window customization options. # #window_attributes = # Set runtime window attributes. # * Parameter type is window name as it appears on screen, a colon (:), and a # twin-pipe (||) delimited string of following window attributes and their # values (see example below): # # above = boolean, yes/no # Window should be on top of most windows. # # below = boolean, yes/no # Window should be below most windows. # # desktop = integer # The desktop number where application window should open, starting with 0 # for the first desktop. # # noborder = boolean, yes/no # Window should be borderless. # # nopager = boolean, yes/no # Window should not be included on a pager. # # notaskbar = boolean, yes/no # Window should not be included on a taskbar. # # opaque = float, 0.0 - 1.0 # Window transparency in a range of 0.0 - 1.0. This requires compositing # window system, and may or may not work. # # sticky = boolean, yes/no # Window should keep its position fixed, even when the virtual desktop # scrolls or desktop changes. # # x = integer # Initial window X position in pixels. # # y = integer # Initial window Y position in pixels. # # This example sets window WindowName to above all other windows, sticks it # to all desktops, and set window initial position coordinate to 10, 10: # # window_attributes = WindowName:above=yes||sticky=yes||x=10||y=10 # # * Default value depends on compilation settings. # * Not all attrs may be supported by the window manager or window system. # # External input driver options. # #input_driver_enable = # Enable external input drivers. # * Parameter type is pipe (|) separated list of loadable input driver names # as they appear in drivers directory. Up to 16 drivers can be specified. # # This example makes use of USB classic NES gamepad driver: # # input_driver_enable = input_usb_classic_nes_gamepad.so # # * Default value is empty. #input_driver_params_1 = # ... #input_driver_params_16 = # Set external input driver parameters. # * Parameter format is pipe (|) separated list of parameters, their optional # values separated by equal sign (=). Up to 16 different input drive # parameters can be specified, one per driver. Supported parameters and # their values depends on driver. Example: # # input_driver_params_1 = driver_name:param1=value1|param2|param3=value3 # # This example sets USB classic NES gamepad device to /dev/uhid1: # # input_driver_params_1 = input_usb_classic_nes_gamepad.so:device=/dev/uhid1 # # * Default value depends on driver. #input_driver_events_1 = # ... #input_driver_events_16 = # Set external input driver event destinations. # * Parameter format is either pipe (|) separated list of window names where # to pass the events, or a pipe (|) separated list of event names with Ano # function names separated by equal sign (=). In later case, each event from # the driver has its own predefined name; # # bp for button press event, # br for button release event, # kp for key press event, # kr for key release event, # xy for x/y motion event, # xyz for x/y/z motion event, and # ad for angle/distance motion event # # For example, to call drv_bp and drv_br functions when corresponding event # occurs, following parameter can be used: # # input_driver_events_1 = input_usb_classic_nes_gamepad.so:bp=drv_bp|br=drv_br # # This example translates events from the input_usb_classic_nes_gamepad.so # driver to window system events, and sends them to window named WindowName: # # input_driver_events_1 = input_usb_classic_nes_gamepad.so:WindowName # # * Default value is empty.